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Infinity blade ios
Infinity blade ios








infinity blade ios infinity blade ios

Players can purchase new equipment using in-game money taken from the castle or from defeated enemies. Players gain skill points when their level increases or they master a piece of equipment these points can be spent to improve the character's base health, attack, shield power and magic stats. Mastering a piece of equipment increases its sale value but prevents the player from receiving any further experience points from using that weapon. Pieces of equipment have special properties and a predetermined number of experience points required to master them. An experience points system levels up the player and the player's equipment, which consists of weapons, armor, shields, helms, and magic rings. In addition to combat, there is also a mild role-playing element. Combos with light weapons are performed by swiping left, right, and then left again (or the opposite pattern) more slowly and continuing the pattern.

infinity blade ios

Combos with heavy weapons are performed by swiping twice in the same direction, then swiping a third time following the direction of the onscreen instruction. When using a light weapon, swiping left, right, left, or the opposite, unleashes a huge hit left, left, right, right (or the opposite, right, right, left, left) performs a Mega Hit left, right, up down, left performs an Ultra Hit, the highest combo. Swiping in particular patterns unleashes a combo, which is a powered-up sword hit. As a player's magic stat increases, the amount of time it takes their magic gauge to refill decreases. Available spells are determined by the magic rings a player has equipped. The proper symbols appear onscreen after the magic button is tapped. Magic is activated by tapping the icon on the top right, and then drawing a magical symbol corresponding to a certain spell. Super Attacks are recharged by giving and receiving damage. Tapping the icon on the top left unleashes the Super Attack, which stuns the opponent temporarily. Players may also use two special abilities, both of which require time to recharge after use. Successfully dodging, blocking, or parrying enough times in a row stuns the enemy, leaving them vulnerable to counterattack for a short period. By contrast, when fighting with heavy weapons, dodging is unavailable, and the player instead must counterattack by blocking in the correct direction. When fighting with dual weapons, blocking is unavailable, replaced by a downwards dodge action. New to Infinity Blade II is the ability to fight with dual wield and heavy weapons, separate classes from the "light" weapons that were the only type available in the first game. Players can also parry blows by matching the timing of their blows with their foes' and swiping in a parallel direction. While in combat, players can touch the bottom left or bottom right side of the screen to dodge attacks or the bottom center of the screen to block attacks with a shield, which breaks if used too much.

infinity blade ios

The player controls the character's weapon or weapons by swiping a finger across the screen. The primary game mechanic is one-on-one sword combat with enemies encountered throughout the scripted path. While the character is in motion, camera movement is much more limited, as the scene becomes cinematic in nature. The player has a certain amount of freedom in moving the camera around while the character is at rest. Progression through the castle is halted every time the character enters a new room or encounters a new foe, giving the player a chance to search for loot (bags of gold are hidden throughout many scenes), equip or buy/sell weapons, gather information on upcoming enemies, and choose the next point in the path. Despite this, the player may choose to explore different paths through the castle that serves as the central environment of the game, leading to various ends such as Thane's tower, the chamber containing the MX-Goliath, and the cavern of the Stone Demon. In Infinity Blade II, as with its predecessor, the player explores the world through an "on-rails" mechanic that is, the player's path through the environment is largely predetermined and choices of direction are limited.










Infinity blade ios